General rules

  1. The duel starts once everybody said "go" or "g",
  2. Quitting the game results in a loss,
  3. When TvT one person is chosen by each team to say "g" for the whole team,
  4. Going to another location means a loss (exception - if you accidentally tp'd in town, then immediately came back),
  5. No disappearing off your opponent's map for more than 10 seconds (=defwhoring?),
  6. No overly defensive play (100% teleport off-screen as soon as you are on the opponent's mini-map),
  7. No avoiding contact with an opponent intentionally with no plans of attacking,
  8. Refusal to show gear/inventory results in a loss,
  9. No mercenaries,
  10. No excessive use of houses, walls,
  11. No stupid precasts/prebuffs like Cyclone Armor, Fade, Town BO,
  12. No casting of traps/missiles before both players say "g",
  13. Oak from Nature/Wisp/Hoto is fine, Fade precast from claws is fine, ES from Memory is fine,
  14. Enchant from Demon Limb is allowed if it stays in inventory (cube) during the duel,
  15. No other charges from items (only ones listed above),
  16. Clay Golem is always allowed (Traps Assassins should use WSM bug to overstack Clay Golems slow),
  17. No Holy Freeze against IAS-based characters and Traps assassin,
  18. Maximum Damage Reduced by and Magic Damage Reduced by - 30,
  19. Replenish Life is capped at 40,
  20. No use of Ethereal items (exception - item is Indestructible, has Zod rune or Self-repair/Replenish quantity),
  21. No Teleport when using Widowmaker,
  22. Respecing during the duel is not allowed,
  23. No more than 10% slow from items,
  24. Maximum one 451 poison damage charm.

Resistances

  1. Fire resistance:
    1. 85 maximum + 0% absorb,
    2. 80 maximum + 15% absorb.
  2. Cold resistance:
    1. Max 400 total cold resistance + 0% absorb,
    2. Max 320 total cold resistance + 20% absorb,
    3. Max 250 total cold resistance + 40% cold absorb.
  3. Lightning resistance:
    1. 85 maximum + 0% absorb,
    2. 80 maximum + 20% absorb.
  4. Poison Resistance:
    1. 90 maximum + 0% PLR,
    2. 85 maximum + 25% PLR,
    3. 80 maximum + 75% PLR.
  1. If total cold resistance is more than 300, max cold resistance is 75,
  2. If using more than one item granting percent or integer absorb, the maximum resistance to any element is 75.

Banned Items

  1. Dracul's Grasp (only for Smiter, but not in SvS),
  2. Exile runeword (only for Smiter, but not in SvS),
  3. Last Wish,
  4. Doom runeword (only Cold Sorceress).

Banned Skills

  1. Life Tap,
  2. Iron Maiden,
  3. Bone Wall,
  4. Slow Missiles.

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